Per-Channel Dospam -language-

Author
Message
MattEnloe
Offline
Member
Posts: 51
Joined: Sat Oct 16, 2010 10:40 am

Per-Channel Dospam -language-

Post by MattEnloe »

For example, the colors on one channel may be modified such that they appear properly on a game server.

Minecraft uses the simolean symbol rather than the ctrl+k one. :p

Indy
User avatar
Offline
Site Admin
Posts: 465
Joined: Thu Oct 16, 2008 1:58 pm
IRCBot Version I Use: v5
IRCBot Platform: Linux/Ubuntu
Contact:

Re: Per-Channel Dospam -language-

Post by Indy »

Shouldn't your relay bot do that as part of it's relaying duties? (translating formatting/color codes that is)

That being said, it should be easy enough to add per-channel customization to the messages. If you use the formatting/color codes for your game server they will of course not show up correctly for IRC users in the IRC channel you use the custom message in.
You can also contact me via email or instant messenger, links are at the bottom of this post.

MattEnloe
Offline
Member
Posts: 51
Joined: Sat Oct 16, 2010 10:40 am

Re: Per-Channel Dospam -language-

Post by MattEnloe »

The relay bot parses messages as-is, the server wrapper code doesn't support that color scheme.

I understand that, they don't mind. :)

Indy
User avatar
Offline
Site Admin
Posts: 465
Joined: Thu Oct 16, 2008 1:58 pm
IRCBot Version I Use: v5
IRCBot Platform: Linux/Ubuntu
Contact:

Re: Per-Channel Dospam -language-

Post by Indy »

Per-channel messages are in source now: http://wiki.shoutirc.com/index.php/IRCB ... l_Commands
You can also contact me via email or instant messenger, links are at the bottom of this post.

MattEnloe
Offline
Member
Posts: 51
Joined: Sat Oct 16, 2010 10:40 am

Re: Per-Channel Dospam -language-

Post by MattEnloe »

http://pastie.org/1560814

Doesn't format in #Minecraft :/

Indy
User avatar
Offline
Site Admin
Posts: 465
Joined: Thu Oct 16, 2008 1:58 pm
IRCBot Version I Use: v5
IRCBot Platform: Linux/Ubuntu
Contact:

Re: Per-Channel Dospam -language-

Post by Indy »

It's only in source, none of the uploaded builds have it yet.
You can also contact me via email or instant messenger, links are at the bottom of this post.

MattEnloe
Offline
Member
Posts: 51
Joined: Sat Oct 16, 2010 10:40 am

Re: Per-Channel Dospam -language-

Post by MattEnloe »

Oh, haha. When will it be updated?

Indy
User avatar
Offline
Site Admin
Posts: 465
Joined: Thu Oct 16, 2008 1:58 pm
IRCBot Version I Use: v5
IRCBot Platform: Linux/Ubuntu
Contact:

Re: Per-Channel Dospam -language-

Post by Indy »

the Windows build should be up in around 15-20 minutes or so.
You can also contact me via email or instant messenger, links are at the bottom of this post.

MattEnloe
Offline
Member
Posts: 51
Joined: Sat Oct 16, 2010 10:40 am

Re: Per-Channel Dospam -language-

Post by MattEnloe »

Is the bot written in C++?

Would you be willing to give some sort of developer's guide for writing plugins? I would write one for integration. :p

Indy
User avatar
Offline
Site Admin
Posts: 465
Joined: Thu Oct 16, 2008 1:58 pm
IRCBot Version I Use: v5
IRCBot Platform: Linux/Ubuntu
Contact:

Re: Per-Channel Dospam -language-

Post by Indy »

Yep, it's written in C++. I do have the Plugin SDK and it has a basic example of making custom commands included, but not one specifically of making a console interface.

If you know C++ I can make you an example though (I've been burned before by people wanting the SDK & examples then learn they don't know any C/C++).
You can also contact me via email or instant messenger, links are at the bottom of this post.

Post Reply