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Per-Channel Dospam -language-

Posted: Sun Feb 13, 2011 5:40 pm
by MattEnloe
For example, the colors on one channel may be modified such that they appear properly on a game server.

Minecraft uses the simolean symbol rather than the ctrl+k one. :p

Re: Per-Channel Dospam -language-

Posted: Sun Feb 13, 2011 5:49 pm
by Indy
Shouldn't your relay bot do that as part of it's relaying duties? (translating formatting/color codes that is)

That being said, it should be easy enough to add per-channel customization to the messages. If you use the formatting/color codes for your game server they will of course not show up correctly for IRC users in the IRC channel you use the custom message in.

Re: Per-Channel Dospam -language-

Posted: Sun Feb 13, 2011 5:57 pm
by MattEnloe
The relay bot parses messages as-is, the server wrapper code doesn't support that color scheme.

I understand that, they don't mind. :)

Re: Per-Channel Dospam -language-

Posted: Sun Feb 13, 2011 6:01 pm
by Indy
Per-channel messages are in source now: http://wiki.shoutirc.com/index.php/IRCB ... l_Commands

Re: Per-Channel Dospam -language-

Posted: Sun Feb 13, 2011 6:27 pm
by MattEnloe
http://pastie.org/1560814

Doesn't format in #Minecraft :/

Re: Per-Channel Dospam -language-

Posted: Sun Feb 13, 2011 6:30 pm
by Indy
It's only in source, none of the uploaded builds have it yet.

Re: Per-Channel Dospam -language-

Posted: Sun Feb 13, 2011 6:34 pm
by MattEnloe
Oh, haha. When will it be updated?

Re: Per-Channel Dospam -language-

Posted: Sun Feb 13, 2011 6:36 pm
by Indy
the Windows build should be up in around 15-20 minutes or so.

Re: Per-Channel Dospam -language-

Posted: Sun Feb 13, 2011 6:58 pm
by MattEnloe
Is the bot written in C++?

Would you be willing to give some sort of developer's guide for writing plugins? I would write one for integration. :p

Re: Per-Channel Dospam -language-

Posted: Sun Feb 13, 2011 9:07 pm
by Indy
Yep, it's written in C++. I do have the Plugin SDK and it has a basic example of making custom commands included, but not one specifically of making a console interface.

If you know C++ I can make you an example though (I've been burned before by people wanting the SDK & examples then learn they don't know any C/C++).