For example, the colors on one channel may be modified such that they appear properly on a game server.
Minecraft uses the simolean symbol rather than the ctrl+k one. :p
Per-Channel Dospam -language-
Author
Message
- MattEnloe
- Offline
- Member
- Posts: 51
- Joined: Sat Oct 16, 2010 10:40 am
- Indy
- Offline
- Site Admin
- Posts: 465
- Joined: Thu Oct 16, 2008 1:58 pm
- IRCBot Version I Use: v5
- IRCBot Platform: Linux/Ubuntu
- Contact:
Re: Per-Channel Dospam -language-
Shouldn't your relay bot do that as part of it's relaying duties? (translating formatting/color codes that is)
That being said, it should be easy enough to add per-channel customization to the messages. If you use the formatting/color codes for your game server they will of course not show up correctly for IRC users in the IRC channel you use the custom message in.
That being said, it should be easy enough to add per-channel customization to the messages. If you use the formatting/color codes for your game server they will of course not show up correctly for IRC users in the IRC channel you use the custom message in.
You can also contact me via email or instant messenger, links are at the bottom of this post.
- MattEnloe
- Offline
- Member
- Posts: 51
- Joined: Sat Oct 16, 2010 10:40 am
Re: Per-Channel Dospam -language-
The relay bot parses messages as-is, the server wrapper code doesn't support that color scheme.
I understand that, they don't mind.
I understand that, they don't mind.
- Indy
- Offline
- Site Admin
- Posts: 465
- Joined: Thu Oct 16, 2008 1:58 pm
- IRCBot Version I Use: v5
- IRCBot Platform: Linux/Ubuntu
- Contact:
Re: Per-Channel Dospam -language-
Per-channel messages are in source now: http://wiki.shoutirc.com/index.php/IRCB ... l_Commands
You can also contact me via email or instant messenger, links are at the bottom of this post.
- MattEnloe
- Offline
- Member
- Posts: 51
- Joined: Sat Oct 16, 2010 10:40 am
- Indy
- Offline
- Site Admin
- Posts: 465
- Joined: Thu Oct 16, 2008 1:58 pm
- IRCBot Version I Use: v5
- IRCBot Platform: Linux/Ubuntu
- Contact:
Re: Per-Channel Dospam -language-
It's only in source, none of the uploaded builds have it yet.
You can also contact me via email or instant messenger, links are at the bottom of this post.
- MattEnloe
- Offline
- Member
- Posts: 51
- Joined: Sat Oct 16, 2010 10:40 am
Re: Per-Channel Dospam -language-
Oh, haha. When will it be updated?
- Indy
- Offline
- Site Admin
- Posts: 465
- Joined: Thu Oct 16, 2008 1:58 pm
- IRCBot Version I Use: v5
- IRCBot Platform: Linux/Ubuntu
- Contact:
Re: Per-Channel Dospam -language-
the Windows build should be up in around 15-20 minutes or so.
You can also contact me via email or instant messenger, links are at the bottom of this post.
- MattEnloe
- Offline
- Member
- Posts: 51
- Joined: Sat Oct 16, 2010 10:40 am
Re: Per-Channel Dospam -language-
Is the bot written in C++?
Would you be willing to give some sort of developer's guide for writing plugins? I would write one for integration. :p
Would you be willing to give some sort of developer's guide for writing plugins? I would write one for integration. :p
- Indy
- Offline
- Site Admin
- Posts: 465
- Joined: Thu Oct 16, 2008 1:58 pm
- IRCBot Version I Use: v5
- IRCBot Platform: Linux/Ubuntu
- Contact:
Re: Per-Channel Dospam -language-
Yep, it's written in C++. I do have the Plugin SDK and it has a basic example of making custom commands included, but not one specifically of making a console interface.
If you know C++ I can make you an example though (I've been burned before by people wanting the SDK & examples then learn they don't know any C/C++).
If you know C++ I can make you an example though (I've been burned before by people wanting the SDK & examples then learn they don't know any C/C++).
You can also contact me via email or instant messenger, links are at the bottom of this post.